No sci-fi adventure is complete without a visit to a planet or ship's trash compactor. Players can land in disgusting, floating trash without realizing that the walls will soon start closing in. Escape routes are placed higher up, allowing for some tough agility tests to make their way out alive. Will a player be able to activate the crane to save the party? Has a treasure or heist item been hidden in with the trash and at risk of being squished?
Regardless of the scenario, this scene will certainly put your players under a time crunch.



















